
政策
神权国方案
带领我们殖民地邦联走向独立的,不是共和选举的自由意志,也不是君主的专制权力,而是神的旨意。只有作为一个统一的神权国国家,我们的人民才能在这个世界上繁荣发展。
狂热特质allow定义in_game/common/laws/24_colonial_federation.txt:163
164allow = {
165international_organization_lifetime > 10
166OR = {
167leader_country = {
}
}
}
177on_activate = {
178if = {
181custom_tooltip = {
182text = colonial_federation_found_theocracy_specific_tt Country统一殖民地邦联,成立一个神权国
}
}
}
188else_if = {
189limit = {
189international_organization_has_leader = yes
}
190leader_country ?= {
191custom_tooltip = {
192text = colonial_federation_found_theocracy_specific_tt Country统一殖民地邦联,成立一个神权国
}
}
}
198else = {
199custom_tooltip = colonial_federation_found_theocracy_tt 殖民地邦联统一为一个神权国
}
}
202wants_this_policy_bias = {
203if = {
204limit = {
204scope:recipient = {
204international_organization_has_leader = yes
}
}
206add = {
207desc = "POLICY_BIAS_OPINION_OF_IO_LEADER" 对领袖的好感
208value = "opinion(scope:recipient.leader_country)"
}
211add = {
212desc = "IO_LEADER_DIP_REP" 领袖的外交声誉
213value = scope:recipient.leader_country.modifier:diplomatic_reputation
}
}
216else = {
217add = {
218desc = "VOTE_BASE_VALUE" 基础值
219value = 10
}
222add = {
223desc = "game_concept_diplomatic_reputation" 外交声誉
}
}
228add = {
229desc = "BIAS_FROM_RULER_TRAITS" 统治者特质导致的偏见
}
}