睦邻外交
议会议案

睦邻外交

expand_diplomatic_corps_minorsin_game/common/parliament_issues/03_nobles_estate_parliament_issues.txt:1052

倚剑独行,寸步行止;持节按剑,可行千里。用书笔辅佐我们的刀剑,方能成就更大的事业。我们最应该惯性的是在我们周边的小国。

需要传统时代allow文艺复兴时代allow地理大发现时代allow

修正

定义in_game/common/parliament_issues/03_nobles_estate_parliament_issues.txt:1052

1053estate = nobles_estate
1055modifier_when_in_debate = {
}
1059allow = {
1060OR = {
1061current_age = age_1_traditions
1062current_age = age_2_renaissance
1063current_age = age_3_discovery
}
1065any_neighbor_country = {
1066NOT = {
1066has_target_casus_belli_on_us = ROOT
}
1067NOT = {
1067is_allied_with = {
1067target = ROOT
}
}
1068NOT = {
1068is_subject_of = ROOT
}
1069NOT = {
1069is_rival_of = ROOT
}
1070NOT = {
1070is_enemy_of = ROOT
}
}
}
1074chance = {
1075add = 1
1076add = {
1077if = {
1078limit = {
1079num_of_diplomats <= 3
}
1081value = 4
}
}
1084multiply = {
1085if = {
1086limit = {
1087num_of_diplomats >= 5
}
1089value = 0.5
}
1091else = {
1092value = 1
}
}
}
1097on_debate_passed = {
1098add_diplomats = 5
1099ordered_neighbor_country = {
1100limit = {
1101NOT = {
1102has_target_casus_belli_on_us = ROOT
}
1104NOT = {
1105is_allied_with = {
1106target = ROOT
}
}
1109NOT = {
1110is_subject_of = ROOT
}
1112NOT = {
1113is_rival_of = ROOT
}
1115NOT = {
1116is_enemy_of = ROOT
}
}
1119max = 3
1120check_range_bounds = no
1121order_by = {
1122value = expected_army_size
1123multiply = -1
}
1125add_opinion = {
1126target = ROOT
1127modifier = careful_diplomatic_manouvering
}
}
}
1133wants_this_parliament_issue_bias = {
1134if = {
1135limit = {
1136has_reform = government_reform:anatolian_beylik
}
1138add = {
1139desc = "Aggressive anatolians"
1140value = -1000
}
}
}
1145on_debate_failed = {
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明