获取生产原料
使命任务

获取生产原料

mission_secure_production_resourcein_game/common/missions/generic_capital_economy_mission_pack.txt:509

尽管建筑资源是我们新兴产业所需的前置条件,我们也必须确保制造与销售商品所需材料的稳定流通。

需要注重产业使命任务requiresmission_target_goods变量visible

  1. 511has_variable = mission_target_goods
  2. 554ordered_owned_location = {
    555limit = {
    556raw_material = {
    557any_production_method = {
    558is_available_for = root
    559produced_goods ?= root.var:mission_target_goods
    560requires_goods = prev
    }
    }
    }
    564order_by = raw_material_output
    565check_range_bounds = no
    566max = {
    567value = "estate_power(estate_type:crown_estate)"
    568multiply = 5
    569ceiling = yes
    }
    571add_location_modifier = {
    574mode = replace
    }
    }
    538hidden_effect = {
    539set_variable = {
    541value = {
    542value = "total_effective_goods_production_buildings(var:mission_target_goods)"
    543multiply = 1.2
    544ceiling = yes
    }
    }
    547round_variable = {
    }
    }

510icon = expanded_supply_trains
513highlight = {
514has_owner = yes
515owner = root
516raw_material = {
517any_production_method = {
518is_available_for = root
519produced_goods ?= root.var:mission_target_goods
520requires_goods = prev
}
}
}
524enabled = {
525any_production_method = {
526produced_goods ?= root.var:mission_target_goods
527is_available_for = root
528custom_tooltip = {
529text = mission_secure_production_resource_tt 当前生产方式所需的所有商品在Market均处于过剩状态
530any_required_goods = {
531is_in_surplus_in_market = {
531market = scope:mission_target_market
531country = root
531value > 0
}
532count = all
}
}
}
}
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