
使命任务
外交博弈
精心设计一番对我们的对手进行羞辱,在外交谈判中展示他们的缺陷并确立我们的主导地位,不失为一个妙招。
- 109if = {110limit = {111has_ruler = yes112ruler = {113num_of_traits < 3}}116custom_tooltip = add_random_dip_ruler_trait_tt 我们的统治者将获得一个与外交相关的随机特质}119else_if = {120limit = {121has_regent = yes122regent = {123num_of_traits < 3}}126custom_tooltip = add_random_dip_regent_trait_tt 我们的摄政将获得一个与外交相关的随机特质}129else = {130ruler_or_regent ?= {130add_dip = 5}}132custom_tooltip = designate_rival_as_main_threat_tt 我们将指定一个曾被侮辱的宿敌作为这一系列使命任务的主要对手
94icon = bill_of_rights
97enabled = {
98any_rival = {
99custom_tooltip = {
100text = has_been_diplomatically_insulted_tt 在过去10年中被我们外交侮辱
101has_opinion = {
101target = root
101modifier = opinion_insult
}
}
}
}
106duration = 0
135select_trigger = {
136looking_for_a = country
137interaction_source_list = {
138scope:actor = {
139every_rival = {
140limit = {
141has_opinion = {
141target = scope:actor
141modifier = opinion_insult
}
}
143add_to_list = source
}
}
}
147target_flag = target_rival
148name = "mission_task_select_rival" 为该使命任务选择一个宿敌
149none_available_msg_key = "mission_task_no_rival"
150column = {
150data = name
}
151column = {
151data = population
}
152column = {
152data = expected_army_size
}
153column = {
153data = expected_navy_size
}
}