请求升级为封邑
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请求升级为封邑

demand_appanage_promotionin_game/common/generic_actions/hundred_years_war.txt:499

我们的声望与荣耀,岂能仅为一个简单的附庸头衔所局限?随着我们的影响力日益扩张,我们的头衔必须在法兰西的旗帜下,彰显我们的实力与重要地位。

需要法兰西国家allow, potential, select trigger 2百年战争局势select trigger 1附庸属国类型potential

定义in_game/common/generic_actions/hundred_years_war.txt:499

500type = situation
501show_message = no
502potential = {
503scope:actor = {
504is_subject_of = c:FRA
505is_subject_type = vassal
}
}
510automation_tick = never
511automation_tick_frequency = 12
513allow = {
514c:FRA = {
515has_ruler = yes
516ruler = {
516has_dynasty = yes
}
517opinion = {
518target = scope:actor
519value > 75
}
}
522scope:actor = {
523government_power > 90
524has_ruler = yes
525ruler = {
525has_dynasty = yes
}
526custom_tooltip = {
527text = fra_has_eligible_child_tt 法兰西的法兰西 Dynasty家族有一名有资格成为我们继承人的角色
528c:FRA.ruler = {
529dynasty = {
530any_character_in_dynasty = {
531owner = c:FRA
532is_eligible_heir = scope:actor
533NOR = {
534is_heir = yes
535is_ruler = yes
536is_regent = yes
}
}
}
}
}
}
}
545price = price:hyw_main_actions_price
547cooldown = {
548type = demand_appanage_promotion
549years = 10
}
552select_trigger = {
553looking_for_a = situation
554interaction_source_list = {
556add_to_list = source
}
}
559target_flag = recipient
560name = "choose_situation" 选择局势:
561column = {
562data = name
}
564visible = {
566situation_is_active = yes
}
}
570select_trigger = {
571looking_for_a = character
572interaction_source_list = {
573c:FRA.ruler = {
574dynasty = {
575every_character_in_dynasty = {
576limit = {
577owner = c:FRA
578is_eligible_heir = scope:actor
579NOR = {
580is_heir = yes
581is_ruler = yes
582is_regent = yes
}
}
585add_to_list = source
}
}
}
}
590target_flag = target_character3
591name = "choose_situation" 选择局势:
592column = {
592data = name
}
593column = {
593data = character_info
}
}
596effect = {
597c:FRA ?= {
598trigger_event_non_silently = hundred_years_war.210
}
}
602ai_will_do = {
603add = {
604value = 10
605desc = BASE_VALUE
}
607add = {
608value = 50
609subtract = scope:actor.subject_loyalty
}
612if = {
613limit = {
613exists = scope:target_character3
}
614add = scope:target_character3.total_abilities
}
}
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