事件

Subject In Need求助

subject_interaction_events.2in_game/events/diplomacy/subject_interaction_events.txt:64

一伙由觊觎者率领的叛军正在向Subject In Need的首都Subject In Need Capital进军!Subject In Need被罢黜君主的家族成员召集了一大批支持者,试图推翻Subject In Need Full Ruler Name的统治。

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 觊觎者造反
  2. Subject In Need求助
    ↳ 选项A“向[Overlord]求援。” · 立即
  3. 救援来了?
    ↳ 选项A“送去金钱和士兵。” · 立即

定义in_game/events/diplomacy/subject_interaction_events.txt:64

65type = country_event
66title = subject_interaction_events.2.title Subject In Need求助
67desc = subject_interaction_events.2.desc 一伙由觊觎者率领的叛军正在向Subject In Need的首都Subject In Need Capital进军!Subject In Need被罢黜君主的家族成员召集了一大批支持者,试图推翻Subject In Need Full Ruler Name的统治。
68outcome = neutral

选项

A送去金钱和士兵。
71scope:subject_in_need = {
72set_variable = {
72value = 1
}
73add_opinion = {
73target = root
73modifier = opinion_sent_help
}
74trigger_event_silently = {
}
75show_as_tooltip = {
76add_gold = {
77value = scope:subject_in_need.monthly_income_trade_and_tax
78multiply = 6
}
80add_manpower = {
81value = scope:subject_in_need.monthly_manpower
82multiply = 6
}
}
}
86add_gold = {
87value = scope:subject_in_need.monthly_income_trade_and_tax
88multiply = -6
}
90add_manpower = {
91value = scope:subject_in_need.monthly_manpower
92multiply = -6
}
B他们只能自己解决问题。
97scope:subject_in_need = {
98set_variable = {
98value = 1
}
99trigger_event_silently = {
}
100add_opinion = {
100target = root
100modifier = opinion_refused_send_help
}
}
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