
Actor的使者前来,询问是否可以将Target Character留于他们之中以示敬意。他们表示,希望通过款待和娱乐him/her来表达对我们Flavor Rank的尊重与感激。当然,他们保证his/her的安全,并称此举将有助于建立两家之间更紧密的关系与信任。
定义in_game/events/situations/sengoku.txt:698
699type = country_event
700category = situation_event
701title = sengoku.16.title Actor请求我们提供人质
702desc = sengoku.16.desc Actor的使者前来,询问是否可以将Target Character留于他们之中以示敬意。他们表示,希望通过款待和娱乐him/her来表达对我们Flavor Rank的尊重与感激。当然,他们保证his/her的安全,并称此举将有助于建立两家之间更紧密的关系与信任。
703outcome = neutral
704image = "gfx/interface/illustrations/situation/sengoku.dds"
选项
A将Target Character送至他们那里。
708scope:target_character ?= {
709move_country = scope:actor
710set_variable = {
712value = scope:target_country
}
}
715scope:actor ?= {
716target = scope:target_country
716modifier = opinion_offered_hostage
}
717target = scope:target_country
717modifier = trust_offered_hostage
}
}
721ai_will_select = {
722value = 50
723add = {
724value = "opinion(scope:actor)"
725multiply = 0.15
}
727add = {
728value = scope:actor.modifier:diplomatic_reputation
729multiply = 0.5
730min = -15
731max = 15
}
}
B他们怎敢向我们提出如此要求?
738add_opinion = {
738target = scope:actor
738modifier = opinion_insulted
}
743ai_will_select = {
744value = 50
745subtract = {
746value = "opinion(scope:actor)"
747multiply = 0.15
}
749subtract = {
750value = scope:actor.modifier:diplomatic_reputation
751multiply = 0.5
752min = -15
753max = 15
}
}