事件

君主国的重建

revolutionary_chaos.205in_game/events/disaster/revolutionary_chaos.txt:938
君主国的重建

反革命运动在抑制激进群众运动和无政府主义思潮方面取得了显著的成效。通过系统性地运用政治压迫、制度性腐败和暴力威慑等手段,革命理想在Country实际上已经名存实亡。随着革命精神的逐渐消退,国内要求恢复传统君主国体制的呼声变得越来越强烈。

需要反革命静态修正triggerpicked_infinite_counter_revolution变量triggerrev_former_ruler变量immediate, option 1, option 2

定义in_game/events/disaster/revolutionary_chaos.txt:938

939type = country_event
940category = disaster_event
941title = revolutionary_chaos.205.title 君主国的重建
942desc = revolutionary_chaos.205.desc 反革命运动在抑制激进群众运动和无政府主义思潮方面取得了显著的成效。通过系统性地运用政治压迫、制度性腐败和暴力威慑等手段,革命理想在Country实际上已经名存实亡。随着革命精神的逐渐消退,国内要求恢复传统君主国体制的呼声变得越来越强烈。
943outcome = neutral
944image = "gfx/interface/illustrations/disaster/revolutionary_chaos.dds"
945trigger = {
946NOT = {
946has_reform = government_reform:revolutionary_autocracy
}
947has_country_modifier = the_counter_revolution
}
950immediate = {
952if = {
953limit = {
954has_variable = rev_former_ruler
955is_alive = yes
}
}
957save_scope_as = target_character
}
}
959else = {
960ruler_or_regent = {
960save_scope_as = target_character
}
}
}

选项

A迎回Target Character!
965trigger = {
966has_variable = rev_former_ruler
967is_alive = yes
}
}
969set_new_ruler = scope:target_character
971set_revolution_target = no
BTarget Character将统治Country!
975trigger = {
976OR = {
977NOT = {
977has_variable = rev_former_ruler
}
978is_alive = no
}
}
}
982set_revolution_target = no
C或许我们已背离革命初心。
986add_estate_satisfaction = {
}
987add_estate_satisfaction = {
}
988remove_country_modifier = the_counter_revolution
989add_stability = stability_radical_penalty (-100)
990custom_tooltip = revolutionary_chaos.1.a.tt 我们将支持革命派,并触发有关反对保王派的事件
991add_country_modifier = {
993years = -1
994mode = add_and_extend
}
996remove_country_modifier = rev_chaos_sided_with_monarchists
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