事件

贤者之石

innovativeness_events.17in_game/events/innovativeness_events.txt:449
贤者之石

炼金术士们空手而归,浪费了大量国家资金去追寻一个虚无缥缈的东西。为了逃避因愚蠢而受到的惩罚,他们逃到了邻国。大概是想向他们寻求资金支持。

不过,这并不是完全无果而终,他们的工作坊里满是无关但仍然有用的研究成果,以及大量原材料,这些材料显然是用于我们交给他们的炼金任务。我们已经将这些物品收回,尽管它们可能无法弥补所产生的费用。

定义in_game/events/innovativeness_events.txt:449

450type = country_event
452title = innovativeness_events.16.t 贤者之石
453desc = innovativeness_events.17.desc 炼金术士们空手而归,浪费了大量国家资金去追寻一个虚无缥缈的东西。为了逃避因愚蠢而受到的惩罚,他们逃到了邻国。大概是想向他们寻求资金支持。

不过,这并不是完全无果而终,他们的工作坊里满是无关但仍然有用的研究成果,以及大量原材料,这些材料显然是用于我们交给他们的炼金任务。我们已经将这些物品收回,尽管它们可能无法弥补所产生的费用。
454outcome = neutral
455image = "gfx/interface/illustrations/institutions/scientific_revolution.dds"

选项

A至少这没有全部被浪费。
460if = {
461limit = {
462exists = scope:innovativeness_events_16_choice
463scope:innovativeness_events_16_choice = flag:a
}
465capital.market = {
466add_goods_supply = {
467goods = goods:goods_gold
468amount = market_goods_mild_gain (45)
}
470add_goods_supply = {
471goods = goods:silver
472amount = market_goods_mild_gain (45)
}
474add_goods_supply = {
475goods = goods:iron
476amount = market_goods_severe_gain (75)
}
478add_goods_supply = {
479goods = goods:lead
480amount = market_goods_severe_gain (75)
}
}
}
484else_if = {
485limit = {
486exists = scope:innovativeness_events_16_choice
487scope:innovativeness_events_16_choice = flag:b
}
489capital.market = {
490add_goods_supply = {
492amount = market_goods_extreme_gain (150)
}
494add_goods_supply = {
495goods = goods:gems
496amount = market_goods_severe_gain (75)
}
}
499add_research_progress = research_progress_severe_bonus (10)
}
501else = {
502add_research_progress = research_progress_extreme_bonus (15)
503capital.market = {
504add_goods_supply = {
505goods = goods:saltpeter
506amount = market_goods_extreme_gain (150)
}
508add_goods_supply = {
509goods = goods:goods_gold
510amount = market_goods_mild_gain (45)
}
}
}
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