事件本版本变更

光复安达卢西亚

flavor_mor.1200in_game/events/DHE/flavor_MOR.txt:2822
光复安达卢西亚

自收复失地运动兴起以来,穆斯林在伊比利亚的统治逐渐衰落。但如今,随着科尔多瓦等关键地区已纳入Target Country2 Adjective的版图,Target Character正计划在Target Character2的支持下发起远征以收复失地。我们不仅有机会重建安达卢西亚,更可借God Name之名,彻底铲除十字军的残存精神!

需要卡斯蒂利亚国家trigger格拉纳达国家trigger摩洛哥国家dynamic historical event.tag

定义in_game/events/DHE/flavor_MOR.txt:2822

2823type = country_event
2824title = flavor_mor.1200.title 光复安达卢西亚
2825desc = flavor_mor.1200.desc 自收复失地运动兴起以来,穆斯林在伊比利亚的统治逐渐衰落。但如今,随着科尔多瓦等关键地区已纳入Target Country2 Adjective的版图,Target Character正计划在Target Character2的支持下发起远征以收复失地。我们不仅有机会重建安达卢西亚,更可借God Name之名,彻底铲除十字军的残存精神!
2826outcome = neutral
2828dynamic_historical_event = {
2829tag = MOR
2830from = 1337.1.1
2831to = 1360.1.1
2832monthly_chance = 10
}
2834fire_only_once = yes
2836illustration_tags = {
283710 = armed
283810 = exterior
}
2841trigger = {
2842country_exists = c:GRA
2843country_exists = c:CAS
2845c:GRA = {
2846is_subject = no
}
2848is_subject = no
2849at_war = no
2851location:cordoba.owner ?= c:CAS
}
2854immediate = {
2855foreground = pop_type:nobles
2855background = pop_type:soldiers
}
2857ruler_or_regent ?= {
2858save_scope_as = target_character
}
2861c:GRA = {
2862save_scope_as = target_country
2863ruler_or_regent ?= {
2864save_scope_as = target_character2
}
}
2868c:CAS = {
2869save_scope_as = target_country2
}
2872save_scope_as = prev_country
}

选项

A争取Target Country的支持。
2878add_casus_belli = {
}
2883custom_tooltip = mor_reclaiming_corduba_and_most_of_andalucia_will_allow_us_to_request_vassalization_of_granada_tt 若在战争胜利后控制科尔多瓦并拥有安达卢西亚80%的地点,我们将能重建安达卢西亚并要求吞并Target Country
2885custom_tooltip = {
2886text = mor_send_offer_to_granada_for_war_against_castile 我们将向Target Country发出同盟提议
2887scope:target_country = {
2887trigger_event_silently = flavor_mor.1201
}
}
B这次远征得不偿失。
2894change_societal_value = {
}
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