事件

觐见Ruler Title

flavor_chi.2005in_game/events/DHE/flavor_chi_treasure_expedition.txt:1025
觐见 …

Character Expedition Leader Target及其使团终于觐见了我们英明的Ruler Title。他们庞大的舰队与丰厚的贡礼令举国震撼,因此当his/her提出在Expedition Initiator Adjective治下建立朝贡国关系时我们都感到十分意外。但经过慎重考虑,我们认为接受这样一个强大国家的保护,其收益远胜表面上的臣属之屈辱。

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Expedition Initiator Adjective宝船来访
  2. 觐见Ruler Title
    ↳ 任意选项之后 · 7天后
  3. 回赠厚礼
    ↳ 任意选项之后 · 立即

定义in_game/events/DHE/flavor_chi_treasure_expedition.txt:1025

1026type = country_event
1027title = flavor_chi.2005.title 觐见Ruler Title
1028desc = flavor_chi.2005.desc Character Expedition Leader Target及其使团终于觐见了我们英明的Ruler Title。他们庞大的舰队与丰厚的贡礼令举国震撼,因此当his/her提出在Expedition Initiator Adjective治下建立朝贡国关系时我们都感到十分意外。但经过慎重考虑,我们认为接受这样一个强大国家的保护,其收益远胜表面上的臣属之屈辱。
1029outcome = neutral
1031illustration_tags = {
103210 = interior
103310 = armed
}
1036immediate = {
1038if = {
1039limit = {
1040is_ai = no
}
1043scope:expedition_initiator = {
}
}
}
1095after = {
1096trigger_event_silently = {
}
}

选项

A臣服是友谊的高级形式。
1052ai_chance = {
1053factor = 100
1054modifier = {
1055factor = {
1056value = 1
}
}
}
1062if = {
1063limit = {
1064has_societal_value = societal_value_type:sinicized_vs_unsinicized
}
1066change_societal_value = {
}
}
B我们不会叩首纳贡!
1078ai_chance = {
1079factor = 100
1080modifier = {
1081factor = {
1082value = 1
}
}
}
1090modifier = chi_refused_tributary_status
1091target = scope:expedition_initiator
}
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