事件

民众诉求

decline_of_empire.6in_game/events/disaster/decline_of_empire_events.txt:409
民众诉求

经历动荡之后,Target Culture族群开始争取更广泛的自治权。Flavor Rank的混乱局势进一步激发了他们对自主管理的渴望,目前他们正呼吁进行改革,以争取更多的自治权,从而削弱中央政府的控制力。

拒绝这些请求可能会带来危险!不满情绪正在蔓延,叛乱的火种已经播下。如果我们忽视这些诉求,可能会引发Flavor Rank更广泛的地区动荡,导致人口流失。虽然妥协可以缓解紧张局势,但也会削弱我们的控制力。

定义in_game/events/disaster/decline_of_empire_events.txt:409

410type = country_event
411category = disaster_event
412title = decline_of_empire.6.title 民众诉求
413desc = decline_of_empire.6.desc 经历动荡之后,Target Culture族群开始争取更广泛的自治权。Flavor Rank的混乱局势进一步激发了他们对自主管理的渴望,目前他们正呼吁进行改革,以争取更多的自治权,从而削弱中央政府的控制力。

拒绝这些请求可能会带来危险!不满情绪正在蔓延,叛乱的火种已经播下。如果我们忽视这些诉求,可能会引发Flavor Rank更广泛的地区动荡,导致人口流失。虽然妥协可以缓解紧张局势,但也会削弱我们的控制力。
414outcome = neutral
416trigger = {
417total_accepted_culture_population < total_population
}
419image = "gfx/interface/illustrations/disaster/decline_of_empire.dds"
421immediate = {
422ordered_pop = {
423limit = {
424culture = {
425root = {
426NOT = {
426has_primary_or_accepted_culture = prev
}
}
428NOT = {
428is_in_list = decline_of_empires_6_list
}
}
}
431order_by = {
432value = pop_size
433if = {
434limit = {
434pop_satisfaction > 0
}
435divide = pop_satisfaction
}
437else = {
437divide = 0.05
}
}
439check_range_bounds = no
440max = 5
441culture = {
441add_to_list = decline_of_empires_6_list
}
}
444random_in_list = {
445list = decline_of_empires_6_list
446save_scope_as = target_culture
}
449set_variable = {
451value = 0
}
453set_variable = {
455value = 0
}
457every_owned_location = {
458limit = {
459any_pop = {
459culture = scope:target_culture
}
}
461root = {
462change_variable = {
}
}
}
468every_pop = {
469limit = {
469culture = scope:target_culture
}
470root = {
471change_variable = {
473add = prev.pop_size
}
}
}
}

选项

A赋予他们些许的自治权。
482custom_tooltip = {
483text = show_num_pops_affected_a_tt 大约Pop Size VariableKTarget Culture文化人群会获得pop satisfaction extreme bonus人群满意度
484every_pop = {
485limit = {
485culture = scope:target_culture
}
486add_pop_satisfaction = pop_satisfaction_extreme_bonus (0.25)
}
}
490custom_tooltip = {
491text = showcase_affected_locations_num_tt 大约Num Locations Affected Variable个拥有Target Culture文化人群的地点会失去control mild penalty控制力
492every_owned_location = {
493limit = {
494any_pop = {
494culture = scope:target_culture
}
}
496change_control = control_mild_penalty (-0.1)
}
}
499change_societal_value = {
}
501custom_tooltip = explain_decline_of_empires_events.6_tt 放松这些地点的控制力短期内将影响整体控制。但提升Target Culture人群的人群满意度可能在长期内带来控制力增长
B他们太不自量力了!
507change_societal_value = {
}
509custom_tooltip = {
510text = show_num_pops_affected_b_tt 大约Pop Size VariableKTarget Culture文化人群会失去pop satisfaction weak penalty人群满意度
511every_pop = {
512limit = {
512culture = scope:target_culture
}
513add_pop_satisfaction = pop_satisfaction_weak_penalty (-0.05)
}
}
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