事件

穷途末路的政敌

buddhism_events.1100in_game/events/religion/buddhism_events.txt:1293
穷途末路的政敌

即使是伟大的统治者也有一些反对者。Target Character一直是Target Ruler直言不讳的批评者,但最近he/she却让himself/herself自己陷入困境。his/her的朋友们都离him/her而去,巨额债务使得him/her难以维持his/her的家庭生计。虽然一个足智多谋的人或许能够摆脱困境,但我们也可以利用这个机会彻底除掉这个man/woman。

需要启用调和修正类型option 1, option 3启用仁义修正类型option 2, option 3akkodha变量trigger

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 穷途末路的政敌
  2. 转危而安的政敌
    ↳ 选项C“行善积德,让我们帮这个[man/woman]一把。” · 720天后
  3. 转危而安的政敌
    ↳ 选项C“行善积德,让我们帮这个[man/woman]一把。” · 720天后

定义in_game/events/religion/buddhism_events.txt:1293

1294type = country_event
1295title = buddhism_events.1100.title 穷途末路的政敌
1296desc = buddhism_events.1100.desc 即使是伟大的统治者也有一些反对者。Target Character一直是Target Ruler直言不讳的批评者,但最近he/she却让himself/herself自己陷入困境。his/her的朋友们都离him/her而去,巨额债务使得him/her难以维持his/her的家庭生计。虽然一个足智多谋的人或许能够摆脱困境,但我们也可以利用这个机会彻底除掉这个man/woman。
1297outcome = neutral
1299trigger = {
1300religion = {
1300has_karma = yes
}
1301has_ruler = yes
1302NOT = {
1302ruler = {
1302has_variable = akkodha
}
}
1303any_cabinet_character = {
1303count > 0
}
}
1306illustration_tags = {
130710 = interior
130810 = regular
}
1311immediate = {
1313ruler = {
1314save_scope_as = target_ruler
1315set_variable = {
1315name = akkodha
1315value = 1
}
}
1317random_cabinet_character = {
1317save_scope_as = target_character
}
}

选项

A保证he/she再无翻身之日!
1322add_karma = karma_mild_penalty (-10)
1323add_country_modifier = {
1323years = 10
1323mode = add_and_extend
}
1324if = {
1325limit = {
}
1326add_harmony = harmony_severe_penalty (-15)
}
1328remove_from_cabinet = scope:target_character
1329scope:target_character = {
1330add_character_modifier = {
1330years = -1
1330mode = add_and_extend
}
}
B一个真正的Ruler Title不记宿怨。
1336add_karma = karma_mild_bonus (10)
1337add_prestige = prestige_weak_bonus (5)
1338if = {
1339limit = {
}
1340add_righteousness = righteousness_weak_bonus (10)
}
C行善积德,让我们帮这个man/woman一把。
1346add_karma = karma_mild_bonus (10)
1347add_prestige = prestige_severe_bonus (15)
1348scale = -1.80
}
1349hidden_effect = {
1350random_list = {
135110 = {
1351trigger_event_silently = {
1351days = 720
}
}
135210 = {
1352trigger_event_silently = {
1352days = 720
}
}
}
}
1355if = {
1356limit = {
}
1357add_harmony = harmony_severe_bonus (15)
}
1359if = {
1360limit = {
}
1361add_righteousness = righteousness_mild_bonus (20)
}
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