事件

Target Character充当政策变革马前卒

artist_events.42in_game/events/character/artist_events.txt:2367
… 充当政策变革马前卒

我们政府的内部运作相当复杂,常常为腐败和游说提供了滋生的空间。最近,Target Character对我们的权力提出了挑战。根据his/her的言论,Target Character 2正在损害我们法律体系的稳定性和效率。为了扭转这一局面,Target Character建议实施“Target Policy”政策。然而,这显然是Target Estate在背后操纵,him/her更像是一个傀儡。

需要王室阶层immediate公正特质option 1立法者特质option 1学者特质option 1人脉通达特质option 1recently_had_policy_event_variable变量trigger

定义in_game/events/character/artist_events.txt:2367

2368type = country_event
2369title = artist_events.42.title Target Character充当政策变革马前卒
2370desc = artist_events.42.desc 我们政府的内部运作相当复杂,常常为腐败和游说提供了滋生的空间。最近,Target Character对我们的权力提出了挑战。根据his/her的言论,Target Character 2正在损害我们法律体系的稳定性和效率。为了扭转这一局面,Target Character建议实施“Target Policy”政策。然而,这显然是Target Estate在背后操纵,him/her更像是一个傀儡。
2371outcome = neutral
2372illustration_tags = {
237310 = regular
237410 = interior
}
2376trigger = {
2377any_artist = {
2378artist_type = jurist
2379NOT = {
}
}
2381any_estate = {
2382count > 2
}
}
2386immediate = {
2387random_artist = {
2388limit = {
2388artist_type = jurist
}
2389save_scope_as = target_character
}
2391ruler_or_regent = {
2391save_scope_as = target_character_2
}
2392random_possible_policy = {
2393save_scope_as = target_policy
2394random_estate_type_preferring = {
2395limit = {
}
2396save_scope_as = target_estate
}
}
}

选项

ATarget Character 2的正义目光将粉碎腐败。
2404trigger = {
2405scope:target_character_2 = {
2406OR = {
2407has_trait = lawgiver
2408has_trait = well_connected
2409has_trait = scholar
2410has_trait = just
}
}
}
2414custom_tooltip = {
2415text = target_character_will_never_dare_again_tt Target Character 2的智慧与口才使反对者哑口无言,因此Target Character不会再尝试使用这种卑劣手段
2416scope:target_character = {
}
}
2418if = {
2419limit = {
2419government_power < 95
}
2420add_government_power = government_power_mild_bonus (5)
}
2422if = {
2423limit = {
2423stability < 90
}
2424add_stability = stability_mild_bonus (7)
}
B我们不能冒险激怒Target Character及其支持者。
2431add_policy = scope:target_policy
2432add_stability = {
2433value = stability_extreme_penalty (-20)
2434multiply = {
2435value = 1
2437min = 0.05
}
}
2440custom_tooltip = depends_on_change_policy_cost_tt 消耗的稳定度很大程度上取决于当前更改法律政策所需的花费
2441add_estate_satisfaction = {
2442type = scope:target_estate
}
Che/she忘记了his/her自己的身份。
2450add_estate_satisfaction = {
2451type = scope:target_estate
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明