基础设施‑贸易‑利润最大依次雇佣
雇佣制度

基础设施‑贸易‑利润最大依次雇佣

capitalism_prioritising_infrastructure_tradein_game/common/employment_systems/00_default.txt:108

闲置人口将优先填充基础设施建筑,然后是贸易建筑,然后再以盈利最多的建筑顺序依次就业。

需要政府建筑建筑类别priority基建建筑建筑类别priority贸易建筑建筑类别priority

修正

定义in_game/common/employment_systems/00_default.txt:108

114priority = {
115value = building_potential_profit
116if = {
117limit = {
118or = {
119building_category = infrastructure_category
120building_category = government_category
}
}
123add = 10000
}
125if = {
126limit = {
127or = {
128building_category = trade_category
}
}
131add = 1000
}
}
135ai_will_do = {
136add = {
137desc = "inertia"
138value = -10
}
141add = {
142desc = "societal_values"
143value = societal_value:capital_economy_vs_traditional_economy
144multiply = -0.5
}
147add = {
148desc = "societal_values"
149value = societal_value:individualism_vs_communalism
150multiply = 0.5
}
}
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