
雇佣制度
基础设施‑利润最大依次雇佣
闲置人口将优先填充基础设施建筑,然后再以盈利最多的建筑顺序依次就业。
政府建筑建筑类别priority
基建建筑建筑类别priority修正
定义in_game/common/employment_systems/00_default.txt:69
70country_modifier = {
}
75priority = {
76value = building_potential_profit
77if = {
78limit = {
}
84add = 10000
}
}
88ai_will_do = {
89add = {
90desc = "inertia"
91value = -10
}
94add = {
95desc = "societal_values"
96value = societal_value:capital_economy_vs_traditional_economy
97multiply = -0.5
}
100add = {
101desc = "societal_values"
102value = societal_value:individualism_vs_communalism
103multiply = 0.5
}
}

