
国家互动本版本新增
挑战行政圈领导权
我们当前的行政圈领袖已证明自己无法胜任这一职位和责任。我们有机会质疑其权力、破坏其权威,以进一步削弱其控制力,或者直接发起公开挑战。
神圣罗马帝国国际组织potential, select trigger行政圈领导权得到巩固静态修正select trigger定义in_game/common/country_interactions/imperial_circles.txt:551
552type = diplomacy
553category = CATEGORY_HRE_ACTIONS
554icon = circle_leader_action
556cooldown = {
556months = 60
}
558potential = {
559scope:actor = {
561is_imperial_circle_leader = no
563NOT = {
563country_type = building
}
564is_subject = no
565any_imperial_circle_country_is_member_of = {
566has_circle_leader = yes
567NOT = {
567is_dormant_imperial_circle = yes
}
}
}
}
572select_trigger = {
573looking_for_a = country
574interaction_source_list = {
575scope:actor = {
576every_imperial_circle_country_is_member_of = {
577circle_leader ?= {
578add_to_list = source
}
}
}
}
583target_flag = recipient
584name = "choose_circle_leader" 选择行政圈领袖
585column = {
586data = name
}
588visible = {
}
592enabled = {
593OR = {
594scope:actor = {
594prestige >= 50
}
595scope:actor = {
596any_imperial_circle_country_is_member_of = {
597imperial_circle_satisfaction < 30
}
}
}
}
}
605effect = {
606scope:actor = {
608custom_tooltip = challenge_circle_leadership_tt 我们在以下任一情况下赢得挑战:
•我们行政圈的满意度低于15——公开叛乱
•我们行政圈的满意度低于30,且我们的威望与他们至少齐平
•我们的威望超过他们至少25
失败或撤回会花费威望。新上任的领袖在2年内不会受到挑战。
•我们行政圈的满意度低于15——公开叛乱
•我们行政圈的满意度低于30,且我们的威望与他们至少齐平
•我们的威望超过他们至少25
失败或撤回会花费威望。新上任的领袖在2年内不会受到挑战。
}
}
612ai_will_do = {
613add = {
613value = 10
}
614if = {
615limit = {
616scope:actor = {
617any_imperial_circle_country_is_member_of = {
618imperial_circle_satisfaction < 15
}
}
}
622add = {
622value = 40
}
}
625if = {
626limit = {
627scope:actor = {
628NOT = {
629any_imperial_circle_country_is_member_of = {
630imperial_circle_satisfaction < 15
}
}
633OR = {
634NOT = {
635any_imperial_circle_country_is_member_of = {
636imperial_circle_satisfaction < 20
}
}
639prestige < scope:recipient.prestige
}
641prestige < {
642value = scope:recipient.prestige
643add = 25
}
}
}
647multiply = 0
}
}