军区
官僚部门本版本变更

军区

themata_bureaucracyin_game/common/bureaucracies/byz.txt:519

为应对生死存亡的外部压力而设立,一个个军区将帝国划分为行省化的军政辖区。每个军区由一名将军统领,统合民政与军事权力,既能实现地方快速防御,又在制度上隶属于帝国中央统辖。

需要拜占庭国家potential特拉比松国家potentialFate of the PhoenixDLCpotential

修正

Neutral modifier
Positive modifier
Negative modifier

定义in_game/common/bureaucracies/byz.txt:519

520implementation_price = price:implement_bureaucracy_price
521maintenance_price = price:maintain_bureaucracy_price
522removal_price = price:remove_bureaucracy_price
523maintenance_price_modifier = {
524value = country_economical_base
525multiply = 0.003
}
528potential = {
530OR = {
531has_or_had_tag = BYZ
532has_or_had_tag = TRE
}
}
536allow = {
537OR = {
538NOT = {
539any_current_bureaucracy = {
540bureaucracy_type = bureaucracy_type:magister_militum_bureaucracy
}
}
543has_reform = government_reform:theme_system
}
}
547estates_that_like = {
}
550estates_that_dislike = {
}
555neutral_modifier = {
}
562positive_modifier = {
563scale = {
563value = scope:maintenance
}
}
568negative_modifier = {
569scale = {
570value = 1
571subtract = scope:maintenance
}
}
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