建筑建筑红堡red_fort确保这一战略要地永不失守,同时彰显其统治者的威望,红堡使我们能够对该地区实施有效掌控。花费建造商品 2石料建造时间365天条件潜在条件(国家)永不(always = no)允许条件永不(always = no)具体条件修正每级,按商品获取度要塞防御+10%最大控制力+10%生产方式 1·通用防御工事消耗0.05石料0.05工具0.05武器0.02焦油基础成本0.39基础收入0基础利润-0.39关联隶属于 1防御建筑类别引用 5社会阶级士兵Pop type商品需求·城堡建造建造商品地点等级城市Location rank大都市Location rank集镇Location rank给予来源 1·德里红堡选项 1被引用于 1·德里红堡选项 1脚本 2引用 2Ccastle_employment雇佣规模Ggeneric_town_build_time建造时间定义in_game/common/building_types/event_only_buildings.txt:3037audio_tier = 5is_special = yesis_foreign = nopop_type = soldiersmax_levels = 1employment_size = castle_employment (0.5)category = defense_categorytown = yescity = yesmegalopolis = yesexpensive = yesbuild_time = generic_town_build_time (365)▾country_potential = {always = no}显示完整脚本(24行)历史记录