圩田
建筑本版本变更

圩田

poldersin_game/common/building_types/unique_buildings.txt:1682

低地国家极易受洪水影响,在11至14世纪的不稳定天气中,多次洪水导致了须得海的形成,并使沿海地区的土壤盐碱化。我们现在有了填海的技术,农业生产效率必将提高。

需要湿地地形location potential

修正

生产方式 1

定义in_game/common/building_types/unique_buildings.txt:1682

1683audio_tier = 3
1684is_special = yes
1685is_foreign = no
1686pop_type = laborers
1687max_levels = polders_max_level
1689employment_size = village_employment_size
1692build_time = infrastructure_build_time
1696rural_settlement = yes
1697town = yes
1698city = yes
1699megalopolis = yes
1701location_potential = {
1702OR = {
1703is_coastal = yes
1704is_adjacent_to_lake = yes
}
1706topography = wetlands
}
1716unique_production_methods = {
1717polders_maintenance = {
1718clay = 0.5
1719tools = 0.05
1721category = building_maintenance
}
}
1724construction_demand = polders_construction
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