
War GoalNew this version
Show Superiority
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than THRESHOLD Warscore from won battles will grant us a ticking Warscore.
Definitionin_game/common/wargoals/00_default.txt:276
277type = superiority
279war_name = "COALITION_WAR_NAME"
281attacker = {
282conquer_cost = 1
283subjugate_cost = 1
284release_cost = 0.25
285allowed_locations = {
286trigger_if = {
287limit = {
288scope:war.attacker_leader ?= scope:winner
}
290custom_tooltip = {
291text = VER_cannot_take_territory_besides_scripted_peace_deal Territory must be taken via special peace treaties, made available as the Scaliger War continues via Events
292always = no
}
}
295trigger_else = {
295always = yes
}
}
}
299defender = {
300conquer_cost = 2.5
301subjugate_cost = 2.5
302release_cost = 2.5
}
304ticking_war_score = 0.5