
War Goal
Conquest of China
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
Referenced by 1
Invasion of ChinaWar goal type
type = superiority
attacker = {
conquer_cost = 0.5
subjugate_cost = 0.5
allowed_locations = {
OR = {
}
}
}
defender = {
conquer_cost = 0.6
subjugate_cost = 0.6
}
ticking_war_score = 0.2
