
War Goal
Show Superiority
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
Referenced by 1
Religious SuperiorityWar goal type
type = superiority
war_name = "religious_superiority_WAR_NAME"
attacker = {
conquer_cost = 1.25
subjugate_cost = 1.25
}
defender = {
conquer_cost = 1.25
subjugate_cost = 1.25
}
ticking_war_score = 1.25
