
War Goal
Show Superiority
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than THRESHOLD Warscore from won battles will grant us a ticking Warscore.
Definitionin_game/common/wargoals/00_default.txt:717
718type = superiority
719war_name = "red_turban_rebellions_AGAINST_OTHER_REBELS_WAR_NAME"
720attacker = {
721conquer_cost = 0.02
722subjugate_cost = 0.12
723antagonism = 0.02
724allowed_locations = {
725OR = {
726region = region:east_china_region
727region = region:north_china_region
728region = region:south_china_region
729region = region:west_china_region
}
}
}
733defender = {
734conquer_cost = 0.02
735subjugate_cost = 0.12
736antagonism = 0.02
}
738ticking_war_score = 1.25