Variable

target_building_level_variable

Target Location Reclaimed!immediateSet to
  • +1
  • +Target location › Development × 0.1
  • +Target location › Population × 0.05
  • If
    Target locationLocation Rank: location_rank:city
    • +5
  • If
    Target locationLocation Rank: location_rank:megalopolis
    • +10
  • If
    Target locationOwnermodifier:market_building_levels: Not0
    • ×1 + Target location › Owner › Trade Building Levels
  • Rounded down

Set by 1

Cleared by 1

Used by 1

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