Variable
Retinue
The expedition's guards, interpreter, and scholarly attaché. Does not wear down on its own, but if it is ever fully depleted, the expedition is dispersed and the hunt fails.
| The Relic Hunt | option 1 | +10 |
| The Scholar's Directions | option 3 | −10 |
| The Excavation | option 2 | −10 |
| Rival Treasure Hunters | option 3 | −10 |
| Rival Treasure Hunters | option 3 | −25 |
| A Forger's Workshop | option 2 | −5 |
| Sandstorm on the Road | option 1 | −8 |
| Fever Strikes | option 1 | −5 |
| Fever Strikes | option 2 | −15 |
| Desert Bandits Demand Tribute | option 2 | −15 |
| Desert Bandits Demand Tribute | option 3 | −5 |
| The Money Runs Short | option 2 | −8 |
| Arrival | option 3 | +10 |
| The Search Continues | option 3 | +10 |
| A Willing Seller | option 3 | −10 |
| A Willing Accomplice | option 4 | −10 |
| The Theft | option 2 | −15 |
The Relic Hunt | on_start | Set to 40 |
Checked by 5
Events
- The Scholar's DirectionsOption 3
- Desert Bandits Demand TributeOption 3
- A Willing SellerOption 3
- A Willing AccompliceOption 4
Expeditions
The Relic HuntEach month
Part of 1
The Relic HuntVariables
Set by 15
Events
- The Relic HuntOption 1
- The Scholar's DirectionsOption 3
- The ExcavationOption 2
- Rival Treasure HuntersOption 3
- A Forger's WorkshopOption 2
- Sandstorm on the RoadOption 1
- Fever StrikesOption 1, Option 2
- Desert Bandits Demand TributeOption 2, Option 3
- The Money Runs ShortOption 2
- ArrivalOption 3
Used by 11
Events
- The Scholar's DirectionsOption 3
- The ExcavationOption 2
- Rival Treasure HuntersOption 3
- A Forger's WorkshopOption 2
- Sandstorm on the RoadOption 1
- Fever StrikesOption 1, Option 2
- Desert Bandits Demand TributeOption 2, Option 3
- The Money Runs ShortOption 2
- A Willing SellerOption 3
- A Willing AccompliceOption 4
icon = "gfx/interface/icons/unit_category/army_auxiliary.dds"
start = 40
min = 0