Variable
Guard Escort
The caravan's armed escort. Raised by hiring guards or bearing the maḥmal along the road, and worn down by raids and hardship. A well-guarded caravan is more likely to survive an attack.
| The Road to Mecca | option 2 | +25 |
| The Road to Mecca | option 3 | +25 |
| The Dry Wells | option 2 | −15 |
| The Simoom | option 2 | −15 |
| The Tempest | option 1 | −15 |
| Corsairs | option 2 | −20 |
| The Reef | option 2 | −20 |
| The City of a Thousand Minarets | option 4 | +25 |
| The Old Capital | option 4 | +25 |
| The Damascene Halt | option 4 | +25 |
| Raiders on the Road | option 2 | −20 |
| Raiders on the Road | option 3 | −20 |
Checked by 3
- The City of a Thousand MinaretsOption 4
- The Old CapitalOption 4
- The Damascene HaltOption 4
Part of 1
The Royal ḤajjVariables
Set by 10
Events
- The Road to MeccaOption 2, Option 3
- The Dry WellsOption 2
- The SimoomOption 2
- The TempestOption 1
- CorsairsOption 2
- The ReefOption 2
- The City of a Thousand MinaretsOption 4
- The Old CapitalOption 4
- The Damascene HaltOption 4
- Raiders on the RoadOption 2, Option 3
Used by 10
Events
- The Road to MeccaOption 2, Option 3
- The Dry WellsOption 2
- The SimoomOption 2
- The TempestOption 1
- CorsairsOption 2
- The ReefOption 2
- The City of a Thousand MinaretsOption 4
- The Old CapitalOption 4
- The Damascene HaltOption 4
- Raiders on the RoadOption 2, Option 3
Scripting 2
Weighed by the AI in 2
- CorsairsOption 1, Option 2
- Raiders on the RoadOption 1, Option 2
display = piechart
icon = "gfx/interface/icons/expedition_types/guards.dds"
start = 50
min = 0
max = 90