Unit Attachment

indian_gfx:elephant_auxiliary

indian_gfx:elephant_auxiliary
Requiresindian_gfxGraphical Culturekey

Scripting 2

Requires 1

Belongs to 1

skip_initial_check = yes
5 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_elephantry_auxiliary_mesh"
required_tags = "elephantry"
add_tags = "elephant_covered"
add_tags = "UnitCavalryArmor_plate_full"
}
}

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