Unit Ability

Sacrifice prisoners

sacrifice_prisoners

This will sacrifice the Prisoners in the unit, pleasing the gods and relieving us from feeding them or getting them captured back.

Hidden when
At least one of
Allow
Prisoner in unit can be executed
Exact conditions

sacrifice_prisoners_effect
  • Owner
    Gain RootPrisoner strength × −10, at least −10 Doom
  • All enemy units will be executed.
↗
Exact script

Scripting 2

Uses 1

Mentions 1

toggle = no
map = yes
hidden = {
OR = {
has_prisoners = no
owner = {
has_doom = no
}
}
}
allow = {
can_execute_prisoners = yes
}
start_effect = {
}
ai_will_do = {
}

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