Scripted Trigger
pol_can_marry
What it checks
- Can marry someone
- Can marry target
- None of
- At least one of↗
- Is a sibling of target
- Any parentThis: target
- Any childThis: target
- Is the same gender as target
- Has ≥ 50 fertility
$target$Has ≥ 50 fertility
Script that calls it fills these in, as each caller in Connections shows.
$target$
Used by 1
A Marriage Proposaltarget = c:LIT.ruler (+2)As soon as it happens, Trigger
Scripting 1
Uses 1
- pol_is_blood_relatedtarget = $target$NOR
is_eligible_for_marriage = yes
can_marry_character = $target$
fertility >= 50
$target$ = {
fertility >= 50
}