Scripted Trigger
is_locked_mechanic
What it checks
is_locked_$mechanic$Type: typeScript that calls it fills these in, as each caller in Connections shows.
$mechanic$$type$
Used by 42
Laws
Reformation Edictsmechanic = law · type = fra_reformation_tolerance_edictsCan't be changed while
Society of Jesusmechanic = law · type = society_of_jesusCan't be changed while
Government Reforms
Ambrosian Republicmechanic = government_reform · type = ambrosian_republic_reformCan't be changed while
Andean Monarchymechanic = government_reform · type = andean_monarchyCan't be changed while
Banking Familymechanic = government_reform · type = banking_countryCan't be changed while
Colonial Subjectmechanic = government_reform · type = colonial_subjectCan't be changed while
Conquistador Expeditionmechanic = government_reform · type = conquistador_countryCan't be changed while
Crown of Aragonmechanic = government_reform · type = crown_aragon_reformCan't be changed while
Crown of Castilemechanic = government_reform · type = crown_castile_reformCan't be changed while
Daimyōmechanic = government_reform · type = daimyoCan't be changed while
is_locked_$mechanic$ = {
type = $type$
}