Scripted Trigger
has_had_situation
Script that calls it fills these in, as each caller in Connections shows.
$situation$
Used by 1
Recovering From the Black Deathsituation = situation:black_deathTrigger
Scripting 1
Used by 1
- reformation_is_enabledsituation = situation:reformationCustom tooltip
$situation$ = {
OR = {
situation_is_active = yes
situation_has_ended = yes
}
}