Scripted Trigger

crisis_of_the_sayfawa_dynasty_end_trigger

What it checks
  • Is at Peace
  • Has a Ruler
  • Stability ≥ 40
  • Government Power ≥ 90
  • None of
    • Any rebelHas ≥ 0.25 progress

at_war = no
has_ruler = yes
stability >= 40
government_power >= 90
NOT = {
any_rebel = {
rebel_progress >= 0.25
}
}

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