Scripted TriggersCScripted Triggercoa_def_CEL_ensign_triggerConditionsWhat it checksCeltica ExistsOverlord existsOverlord: Custom overlord↗ConnectionsReferences 1CelticaC:CEL, Country existsScripting 1Uses 1Ccoa_def_ensign_triggerCoa def ensign triggerDefinitionmain_menu/common/scripted_triggers/00_coa_triggers.txt:138country_exists = c:CEL▾c:CEL ?= {save_temporary_scope_as = custom_overlord}coa_def_ensign_trigger = yesHistory