Scripted TriggerNew this version
can_adopt_religion_of_country
What it checks
- Owner: country
- Religion: Not
$country$Religion - At least one of
- Is NOT a Religious Figure
- Religious Figure: NotCardinal
- Owner: Not
Catholicism › Religious head
Script that calls it fills these in, as each caller in Connections shows.
$country$
References 2
Religions
CatholicismNOT
Religious Figures
- CardinalOR
Used by 1
- Adopt State Religioncountry = scope:actorEffect, Potential…
owner ?= $country$
religion != $country$.religion