Diplomatic Relation
Sow Discontent
A Country will increase the discontent inside another country, hurting their Stability Investment.
- Cost to offer
Request visible
Never (always = no)
Break visible
Never (always = no)
Offer enabled
Recipient
Stability Investment ≥ 0.0
Stability Investment ≥ 0.0Exact conditions
Requires 1
Stability InvestmentOffer enabled
References 2
Prices
- Sow Discontent Monthly CostMonthly price
Diplomatic Costs
- Sow DiscontentCost to offer
Required by 1
Sow Discontent in RivalEnabled, On completion
Scripting 2
Mentions 2
CountryDesc
Stability InvestmentDesc
type = diplomacy
relation_type = oneway
block_when_at_war = no
is_ongoing = yes
texture_file = "gfx/interface/icons/diplomatic_status/giving_sow_discontent.dds"
concept = spy_network
progress = {
value = 0
}
break_on_not_spying = yes
dangerous_relation = yes

