Scripted Effect
unlock_character_interaction_effect
Set variable
- Name:
unlocked_character_interaction_$type$ - Value: yes
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$type$
Used by 1
- The Dragomantype = tur_appoint_dragomanOption 1
custom_description = {
text = unlock_character_interaction_effect
value = character_interaction:$type$
set_variable = {
name = unlocked_character_interaction_$type$
value = yes
}
}