Scripted Effect

transfer_gold_effect_bounded

  • Add gold: Transfer gold effect bounded amount
    Save temporary value as
    • Name: transfer_gold_effect_bounded_amount
    • Value
      • Value: 1
      • Multiply: scale
      • Add
        • Value: capital_wealth
        • Multiply: scale
        • Multiply: 0.2
      • Add
        • Value: country_economical_base
        • Multiply: scale
        • Multiply: 0.05
      • If
        $scale$ > 0
        Then
        • Min
          Value: min
        • Max
          Value: max
      • If
        $scale$ < 0
        Then
        • Max
          • Value: min
          • Multiply: -1
        • Min
          • Value: max
          • Multiply: -1
  • $target$
    Lose Transfer gold effect bounded amount Ducats
Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $scale$
  • $min$
  • $max$
  • $target$

Used by 12

Events
  • The Almanac Makersmax = 1000 · min = 2 · scale = -2 · target = scope:embassy_countryOption 2, Option 3
  • Fashion at Courtmax = 1000 · min = 2 · scale = -2 · target = scope:embassy_countryOption 2, Option 3
  • The Salon of Ideasmax = 1000 · min = 2 · scale = -2 · target = scope:embassy_countryOption 2, Option 3
  • The Foundry Floormax = 1000 · min = 2 · scale = -2 · target = scope:embassy_countryOption 2, Option 3
  • The Drilling Groundmax = 1000 · min = 2 · scale = -2 · target = scope:embassy_countryOption 2, Option 3
  • A Word in the Right Earmax = 500 · min = 1 · scale = -1 · target = scope:embassy_country (+1)Option 1, Option 2
  • The Discreet Brokermax = 500 · min = 1 · scale = -1 · target = scope:embassy_country (+1)Option 1, Option 2
  • A Sympathetic Stewardmax = 500 · min = 1 · scale = -1 · target = scope:embassy_country (+1)Option 1, Option 2
  • A Decoy Rumormax = 500 · min = 1 · scale = -1 · target = scope:embassy_country (+1)Option 1, Option 2
  • The Silent Escortmax = 500 · min = 1 · scale = -1 · target = scope:embassy_country (+1)Option 1, Option 2

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