Scripted Effect
spawn_unit_type
Definitionin_game/events/debug/qa_debug.txt:2404
2405custom_tooltip = qa_do_action_for_amount_of_special_units_of_times_tt The following effect will happen Qa Amount Of Special Units times:
2406show_as_tooltip = {
2407$location$ = {
2408create_sub_unit = $type$
}
}
2411hidden_effect = {
2414while = {
2420$location$ = {
2421create_sub_unit = $type$
}
}
}