Scripted Effect
set_patriarch_variables
$organization$Set variable- Name: patriarch
- Value: character
$character$Set variable- Name: is_patriarch
- Value: organization
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$organization$$character$
Used by 1
- on_game_startcharacter = character:arm_jacob_ii_of_cilicia · organization = scope:organization_scope (+4)Effect
Scripting 3
Grants 2
- is_patriarch$character$
- patriarch$organization$
Used by 1
- set_up_patriarchcharacter = scope:target_patriarch · organization = $organization$Set patriarch variables