Scripted EffectChanged this version
on_bribe_default_effect
Union Integration LevelModifier Typeif 1integrated_in_unionVariableif 1Definitionin_game/common/scripted_effects/country_effects.txt:2356
2357if = {
2358limit = {
2359exists = union
2363exists = scope:recipient
}
2365if = {
2367save_temporary_scope_value_as = {
2368name = union_cost_factor_multiplier
2369value = {
2370value = union.modifier:union_integration_level
2371subtract = scope:recipient.var:integrated_in_union
}
}
}
2375else = {
2376save_temporary_scope_value_as = {
2377name = union_cost_factor_multiplier
2378value = union.modifier:union_integration_level
}
}
2381if = {
2382limit = {
2383country_economical_base > 0
}
2385save_temporary_scope_value_as = {
2386name = union_special_status_multiplier
2387value = {
2388value = scope:recipient.country_economical_base
2389divide = country_economical_base
2390add = 1
}
}
}
}
2395if = {
2396limit = {
2396exists = scope:union_cost_factor_multiplier
}
2397add_government_power = {
2399multiply = scope:union_cost_factor_multiplier
2400if = {
2401limit = {
2401exists = scope:union_special_status_multiplier
}
2402multiply = scope:union_special_status_multiplier
}
}
2406scope:recipient = {
2407add_gold_to_estate = {
2408estate_type = scope:target
}
}
}