Scripted Effect

move_building

If
$from$Has a building_type:$type$
Then
If
$from$building(scope:building_to_move|scope:building_owner) exists
Then
  • $from$
    building(scope:building_to_move|scope:building_owner) will be destroyed
  • If
    Owner: owner
    ThenChange building level in location: Building: building_type:$type$ · +1 · Owner: owner
Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $from$
  • $type$
  • $owner$

Used by 2

On Actions
Actions

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