Scripted Effect
lock_current_policy
Definitionin_game/common/scripted_effects/country_effects.txt:1078
1079custom_tooltip = {
1080text = lock_current_policy_tt Lock the current Policy, making it impossible to manually replace it with another type
1081set_variable = {
1081name = has_locked_policy_of_$type$
1081value = yes
}
}