Scripted Effect

lock_character_interaction_effect

Remove variable: unlocked_character_interaction_$type$
Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $type$

No links to other concepts.

custom_description = {
text = lock_character_interaction_effect
value = character_interaction:$type$
remove_variable = unlocked_character_interaction_$type$
}

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