Scripted Effect

if_exists_destroy_monastery

If
Thenbuilding(building_type:miaphysite_monastery|owner) will be destroyed
Exact script

if = {
limit = {
owner = root
has_building_with_at_least_one_level = miaphysite_monastery
}
destroy_building = "building(building_type:miaphysite_monastery|owner)"
}

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