Scripted Effect
hafsid_succession_unite_two_countries
If
$country_first$This: Notcountry secondThen
If
$country_first$NotIs aiThen
$country_first$- Annex country: Country: country second · Reason: CivilWar · Transfer: yes
- The Event '
Succession of Target' happens
Else if
$country_second$NotIs aiThen
$country_second$- Annex country: Country: country first · Reason: CivilWar · Transfer: yes
- The Event '
Succession of Target' happens
Else if
Tun tag exists
ThenTun tag
Annex country: Country: Non tun tag · Reason: CivilWar · Transfer: yes
Otherwise
$country_first$Annex country: Country: country second · Reason: CivilWar · Transfer: yes
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$country_first$$country_second$
if = {
$country_first$ = {
save_scope_as = tun_tag
}
$country_second$ = {
save_scope_as = non_tun_tag
}
}
