Scripted Effect
hacw_end_disaster_effect
- Remove variable:
hacw_$faction$_faction_power - Remove variable:
hacw_sided_with_$faction$ - Clear global variable list:
hacw_$faction$_list - Remove variable: hacw_completely_international
- Remove variable: hacw_semi_international
- Remove variable: hacw_completely_internal
- Remove variable:
hacw_$faction$_faction - Remove variable:
hacw_$faction$_contender - Remove variable:
hacw_$faction$_contender_prev_owner - RulerIfHas Variable:
hacw_allegience_to_$faction$ThenRemove variable:hacw_allegience_to_$faction$
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$faction$
Used by 1
End of the The Hook and Cod Warsfaction = cod (+1)After the chosen option
Scripting 3
Removes 3
- hacw_completely_internalRemove variable
- hacw_completely_internationalRemove variable
- hacw_semi_internationalRemove variable
remove_variable = hacw_$faction$_faction_power
remove_variable = hacw_sided_with_$faction$
clear_global_variable_list = hacw_$faction$_list
remove_variable = hacw_$faction$_faction
remove_variable = hacw_$faction$_contender
remove_variable = hacw_$faction$_contender_prev_owner
ruler ?= {
if = {
limit = {
has_variable = hacw_allegience_to_$faction$
}
remove_variable = hacw_allegience_to_$faction$
}
}