Scripted EffectNew this version
grant_benefits_to_estate
Definitionin_game/common/scripted_effects/rebel_negotiate_effects.txt:12
15root.owner = {
16estate(root.estate_type) ?= {
17random_possible_privilege = {
18root.owner = {
19grant_estate_privilege = prev
}
}
}
}
27root.owner = {
28random_possible_policy = {
29limit = {
30any_estate_type_preferring = {
30this = root.estate_type
}
31law = {
32NOT = {
32is_locked_for = root.owner
}
}
}
35root.owner = {
36add_policy = prev
}
}
}
41owner = {
42add_estate_satisfaction = {
43type = root.estate_type
}
}