Scripted Effect
execute_prisoners_effect
- OwnerDrop antagonism bomb: Modifier: Executed Prisoners (1 · Yearly decay 2) · Target: PreviousUnit locationValue
- Value: RootPrisoner strength
- Multiply: 5
- Max: 5
- All enemy units will be executed.
Exact script
Grants 1
- Executed PrisonersOwner
Used by 1
- Execute PrisonersWhen it starts
owner ?= {
drop_antagonism_bomb = {
target = prev.unit_location
value = {
value = root.prisoner_strength
multiply = 5
max = 5
}
}
}
execute_prisoners = {
}