Scripted Effect

event_illustration_nobility_estate_of_neighbor_effect

If
At least one of
  • All of
    • Scope type: location
    • OwnerNotIs ai
  • All of
    • Scope type: country
    • NotIs ai
Then
If
Any neighbor countryCount > 0
ThenRandom neighbor country
Random popwhere
Estate type: Nobility
Weight
  • Base: 1
  • Modifier
    Add: pop_character_chance
Otherwise
Random popwhere
Estate type: Nobility
Weight
  • Base: 1
  • Modifier
    Add: pop_character_chance
Exact script

Requires 1

Used by 2

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